1.0.3 changelog


  • Fix projectiles being disjointed at high sim speed
  • Optimize the way unit and building configuration is stored
  • Fix heroes running away from dead animals
  • Added info button to building UI (content WIP)
  • Fix indestructible buildings having the wrong healthbar color on their popout UI
  • Most enemies now leave a gravestone
  • Gravestones now appear gray on the minimap, with player-owned gravestones being rendered above everything else
  • Tweaked unit stats

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