1.0.2 changelog


  • Fixed an instance where the upgrade button remaining grayed out after being fully repaired
  • Fixed an issue that was causing various errors when changing scenes
  • Applicable buildings now show their gold and how much they generate (except the palace)
  • Increased hitpoints for houses
  • Increased income delta on market upgrades
  • Fixed an issue where replacement tax collectors often refused to work
  • Added a button for detailed unit descriptions (content is WIP)
  • Houses and ranger camps can be moved for a fee
  • Prevent units from leaving the map
  • Moving the cursor near the screen border will now move the camera when maximized or fullscreen
  • Escape now toggles the exit menu
  • Prioritize buying healing potions over long-distance tasks
  • Guards and peasants no longer carry gold
  • Rangers will now explore every pixel of the map
  • Significant performance improvement for late-game hoards
  • Fix building preview changing color based on the wrong cost value
  • Gray out the recruit button while the building is under construction rather than hiding it altogether

Files

fantasy_cube_sim-1.0.2-linux64.tar.xz 12 MB
Aug 09, 2022
fantasy_cube_sim-1.0.2-windows64.zip 15 MB
Aug 09, 2022

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